
University Workshops – Second Semester
University Workshops are seminar cycles led by professionals and researchers, designed to offer students a specialized, dynamic, and stimulating learning experience. These workshops provide an opportunity to share knowledge, explore specific topics in depth, and guide students through discussions and creative exercises. Through direct interaction with experts, participants can broaden their academic perspectives, develop new skills, and gain a more comprehensive view of their field of study.
To ensure a learning experience consistent with the academic offering, the number of available spots for each workshop is limited. Student selection will be based on grade point average and earned credits (CFU), considering only fully registered exams completed by February 5, 2025. Partially completed exam modules will not be taken into account.
Enrollment for the second-semester workshops will close at 11:59 PM on Sunday, February 9, 2025. The list of admitted students will be published by Friday, February 14, 2025.
To allow as many students as possible to take advantage of this educational opportunity, each student may enroll in only one workshop. Any multiple registrations will be automatically canceled. For the same reason, the University relies on the sense of responsibility of its students, trusting that those who enroll will commit to attending, so as not to take a spot away from others who are interested.
Attendance at all sessions is mandatory and will count as an Honour Activity (one of the four required for master’s degrees or one of the six required for bachelor’s degrees to obtain the Badge of Honour). One absence is allowed, provided it is justified with documented reasons.
Lecturer: Dr. Thomas Berloffa
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of participants: 30
Workshop Language: Italian
Subscription: closed
Content:
The workshop explores the topic of Virtual Reality and its facets, aiming to stimulate a creative and multidisciplinary approach to virtual design.
Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are innovative technologies that offer cutting-edge design solutions in numerous fields. In recent years, the evolution of hardware and software has revolutionized the use of Extended Reality (XR), unveiling unprecedented potential.
Among these, the Metaverse opens up unprecedented scenarios and new development opportunities involving the creative, marketing and communication worlds, offering professionals tools to explore new design methodologies.
The workshop aims to delve into these issues by offering an overview of how professions are evolving thanks to Extended Reality
Dates:
- Wednesday, February 19, 2025, 12 noon - 3 p.m
- Wednesday, February 26, 2025, 12 p.m. - 3 p.m
- Wednesday, March 12, 2025, 12 p.m. - 3 p.m
All classes will be held in classroom 116
Lecturer: Dr. Elisabetta Di Minico
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of participants: 30
Language of delivery: Italian
Entries: closed
Content:
The workshop aims to reflect on comics and their creation, through theoretical lectures and practical writing exercises, with the final intent of producing subjects for the script of a comic book short story. The first lesson will be introductory and will analyze not only the "grammar" of comics but also the history of the medium. The central lecture will focus on horror and the representation of the different, the "monster," within the ninth art. Horror is catharsis, perhaps even before it is panic, and is a mechanism of resistance against itself, an invitation to empathy and knowledge. The last class will, however, be devoted to a writing workshop for the creation of a horror subject. The completed works will be evaluated by BUGS publishing house director Gianmarco Fumasoli and eventually selected for publication
Dates:
- Thursday, February 20, 2025, 3 p.m. - 6 p.m., in classroom 154
- Friday, February 21, 2025, 10:30 a.m. - 1:30 p.m., in classroom 113
- Saturday, February 22, 2025, 10:30 a.m. - 1:30 p.m., in classroom 113
Lecturers: Dr. Manuela Boni
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of participants: 30
Workshop Language: Italian
Subscription: closed
Content:
The purpose of the workshop is to illustrate the link between thought and image, a relationship that functions in an iconic way and generates new worlds through imagination. From a story can be obtained images but at the same time from an image can be born stories and subsequently other images. The protagonist will be the gaze, particularly the eye, which over the centuries has been at the center of the idea of perception, an accomplice in creative stimulation and a symbol of countless realities.
Dates:
- Friday, Feb. 21, 2025, 12 noon - 1:30 p.m
- Friday, February 28, 2025, 12:00 p.m. - 1:30 p.m
- Friday, March 07, 2025, 12:00 p.m. - 1:30 p.m
- Friday, March 14, 2025, 12:00 p.m. - 1:30 p.m
- Friday, March 21, 2025, 12:00 p.m. - 1:30 p.m
- Friday, March 28, 2025, 12:00 p.m. - 1:30 p.m
All classes will be held in classroom 135
Lecturer: Dr. Fabrizia Malgieri
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of participants: 30
Workshop Language: Italian
Subscription: closed
Content:
The video game today represents one of the most important and profitable entertainment industries on a global scale. Through a series of meetings that identify and explore history and production models, as well as draw on the experience of professionals working in the industry at multiple levels, the reasons and scenarios why digital gaming is considered one of the most successful contemporary audiovisual media will be analyzed.
Dates:
- Monday, April 14, 2025, 12:00 p.m. - 1:30 p.m
- Monday, April 28, 2025, 12:00 p.m. - 1:30 p.m
- Monday, May 5, 2025, 12:00 p.m. - 1:30 p.m
- Monday, May 12, 2025, 12:00 p.m. - 1:30 p.m
- Monday, May 19, 2025, 12:00 p.m. - 1:30 p.m
- Monday, May 26, 2025, 12:00 p.m. - 1:30 p.m
All classes will be held in classroom 116
Lecturer: Roberto Rampi
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of participants: 30
Workshop Language: Italian
Subscription: closed
Contents:
What the right to knowledge is, how to realize it, why we need it. The function of information, communication and widespread culture.
Dates:
Wednesday, February 19, 2025, 3:00 p.m. - 4:30 p.m.
Wednesday, February 26, 2025, 3:00 p.m. - 4:30 p.m.
Wednesday, March 05, 2025, 3:00 p.m. - 4:30 p.m.
Wednesday, March 12, 2025, 3:00 p.m. - 4:30 p.m.
Wednesday, March 19, 2025, 3:00 p.m. - 4:30 p.m.
Wednesday, March 26, 2025, 3:00 p.m. - 4:30 p.m.
All classes will be held in classroom 117
Lecturer: Dr. Davide Rondoni
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of participants: 30
Workshop Language: Italian
Subscription: closed
Content:
What we commonly call poetry is the art of speech, the primary tool of knowledge and communication. It is the tool of speech at its most intense and powerful in gathering the real and life. Poetic art has in the 1900s and in our time often met and intertwined with multiple fields of other arts and communication as well as fashion and media.
Dates:
- monday, February 24, 2025, 1:30 p.m. - 4:30 p.m
- monday, March 3, 2025, 1:30 p.m. - 4:30 p.m
- monday, March 17, 2025, 1:30 p.m. - 4:30 p.m
All classes will be held in classroom 117
Lecturer: Dr. Simona Pezzano
Target audience: Students enrolled in the bachelor's degree program in tourism, management and culture
Maximum number of participants: 30
Workshop Language: Italian
Subscription: closed
Content:
Every James Bond film can be considered as a journey to take the viewer to a tourist elsewhere: from the first films of the 1960s-true postcards of exotic locations for the Western viewer-to the latest episodes of the saga-more related to exclusive luxury tourism experiences, the archetypal representations of tourism encountered in the James Bond films are exemplary case studies for analyzing the role of cinema in promoting travel destinations.
This workshop aims to explore how the saga reflects, and at the same time influences, the evolution of tourism practices and their narratives, offering a mirror of cultural change within contemporary Western societies.
Dates:
- Thursday, May 8, 2025, noon - 3 p.m
- Thursday, May 15, 2025, 12:00 p.m. - 3:00 p.m
- Thursday, May 22, 2025, 12:00 p.m. - 3:00 p.m
All lectures will be held in classroom 116
Lecturer: Dr. Marco Turconi
Target audience: Students enrolled in the three-year degree program in tourism, management and culture
Maximum number of participants: 20
Workshop Language: Italian
Subscription: closed
Content:
Voices, stories and sound environments envelop us every day, but often remain unheard, submerged by the domain of images.
This workshop will take you to flip the perspective, exploring an intangible sound heritage through active listening exercises, hands-on field recording rehearsals and small sound experiments. An immersive journey to discover the art of audio-documentary storytelling and give voice to the invisible.
Dates:
- monday, March 03, 2025, 1:30 p.m. - 3 p.m
- monday, March 10, 2025, 1:30 p.m. - 3 p.m
- monday, March 17, 2025, 1:30 p.m. - 4:30 p.m
- monday, March 24, 2025, 1:30 p.m. - 4:30 p.m
All classes will be held in classroom 135
Lecturer: Dr. Fabrizio Savorani
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of participants: 30
Workshop Language: Italian
Subscription: closed
Content:
Fandom, Community & Live Entertainment constitute an ecosystem that is an expression of the "geek" sub-culture that fuels the creative entertainment industries, all closely interrelated and capable of generating phenomena worth billions of dollars
We will explore the phenomenon from the perspective of its transmedia nature, its economic dimension, production aspects, content needs, business dynamics, values at stake, and commercial activities.
We will accompany students to understand how all these elements-which are interconnected-must necessarily be skillfully blended in order for them to translate into major successful events
Dates:
- friday, April 11, 2025, 12:00 -13:30 p.m., in classroom 126
- thursday, April 17, 2025, 3:00 p.m. - 4:30 p.m., in classroom 116
- friday, May 09, 2025, 12:00 -13:30 p.m., in classroom 126
- friday, May 16, 2025, 12:00 -13:30 p.m., in classroom 126
- friday, May 23, 2025, 12:00 -13:30 p.m., in classroom 126
- friday, May 30, 2025, 12:00 -13:30 p.m., in classroom 126
Lecture: Dr. Simona Pezzano
Target audience: All students enrolled in bachelor's and master's degree programs
Maximum number of partecipants: 50
Workshop language:
english
Subscription: open
Content:
Each James Bond film can be regarded as a journey that takes the spectator to a tourist destination: From the first films of the 1960s – which were like postcards of exotic places for Western audiences – to the latest episodes of the saga – which are more closely linked to exclusive luxury tourism experiences – the archetypal representations of tourism found in the James Bond films are exemplary case studies for analysing the role of cinema in promoting travel destinations.
Through a mirror reflecting cultural change within contemporary Western societies, this workshop aims to explore how the saga reflects, and at the same time influences, the evolution of tourism practices and their narratives.
Dates:
- Tuesday, 06/05/2025, 3:00 PM - 6:00 PM
- Tuesday, 13/05/2025, 3:00 PM - 6:00 PM
- Tuesday, 20/05/2025, 3:00 PM - 6:00 PM
All classes will be held in classroom 131
Lecturer: Dr. Fabrizio Savorani
Target Audience: All students enrolled in Bachelor’s and Master’s degree programs
Maximum Number of Participants: 35
Language of Instruction: English
Registration: Open
Content:
Fandom, Community & Live Entertainment form an ecosystem that represents the ‘geek’ subculture, fueling the creative entertainment industries. These industries are deeply interconnected and capable of generating billion-dollar phenomena.
We will explore this phenomenon from multiple perspectives, including its transmedia nature, economic dimension, production aspects, content requirements, business dynamics, underlying values, and commercial activities.
Students will be guided in understanding how all these interconnected elements must be skillfully integrated to create successful large-scale events.
Dates:
- Friday, 09/05/2025, 9:00 AM - 12:00 PM
- Friday, 16/05/2025, 9:00 AM - 12:00 PM
- Friday, 23/05/2025, 9:00 AM - 12:00 PM
All lessons will be held in classroom 157.
Lecturer: Dr. Thomas Berloffa
Target Audience: All students enrolled in Bachelor’s and Master’s degree programs
Maximum Number of Participants: 45
Language of Instruction: English
Registration: Open
Content:
The workshop explores the theme of Virtual Reality and its many facets, aiming to stimulate a creative and multidisciplinary approach to virtual design.
Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) are innovative technologies that provide cutting-edge design solutions across various industries. In recent years, advancements in hardware and software have revolutionized the use of Extended Reality (XR), unveiling unprecedented potential.
Among these, the Metaverse opens up new scenarios and development opportunities that engage the creative world, marketing, and communication, offering professionals new tools to explore advanced design techniques.
The workshop aims to delve into these topics, providing an overview of how professions are evolving thanks to Extended Reality.
Dates:
- Wednesday, 30/04/2025, 12:00 PM - 3:00 PM
- Wednesday, 07/05/2025, 12:00 PM - 3:00 PM
- Wednesday, 14/05/2025, 12:00 PM - 3:00 PM
All lessons will be held in classroom 116.